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Singles
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Vendor: Bandai Spirits
Product Type : Mecha Models & Diecast
This is the Sazabi you've been waiting for: the RG realization of the mobile suit piloted by the Red Comet, Char Aznable himself, in "Mobile Suit Gundam: Char's Counterattack!"
This Sazabi kit was created in pursuit of a realistic, detailed representation of the mobile suit from the series. Even simple armaments like the arm cylinders and funnels, as well as propulsion mechanisms like the verniers and backpack, have been faithfully recreated.
The mechanisms in this kit and its high range of motion allow for the recreation of a variety of poses from the movie, despite being condensed into 1/144 small scale kit, thanks to the carefully crafted lifelike gimmicks for which the RG line is known.
In addition to several hand parts, this kit includes all of the characteristic armament you'd expect.
[Kit includes]: Beam Shot Rifle x1
Beam Tomahawk x1
Beam Saber x2
Shield x1
Funnel x6
Missile x1
Realistic decals
Instruction sheet
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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