The HGUC Dijeh, as seen in "Zeta Gundam," is a completely new-tool kit! It's fully posable after easy assembly, and comes with its Beam Rifle, Clay Bazooka and Beam Naginata, as well as hands to ...
Though it's spelled 'Psycho' and brings to mind lonely motels and a preternatural love of mother, the name of this Gundam refers to the "PSYchic COmmunications" system that allows the pilot to "t...
The Baund Doc from "Mobile Suit Z Gundam" gets a new HG kit release from Bandai! Standing 19cm tall when completed, this uniquely designed machine can show off its Mobile Armor and Mobile Suit va...
The best thing about this disturbingly orange and green mecha is the fact that when it's completed, it can transform from Mobile Suit mode to Mobile Armour mode. A custom display stand for showin...
The Barzam from "Zeta Gundam" features ball joints for a wide range of motion, and it's armed with its beam rifle, two beam sabers, and the Vulcan Pod System. The mono eye is a clear part, and ma...
That distinctly green Mobile Suit is back in its newest iteration that Grunt suit aficiandos will love. The Unicorn version of the Nemo features some great articulation, a Beam Rifle, two Beam Sa...
Introducing a High Grade kit of the new Mighty Strike Freedom Gundam from the movie "Mobile Suit Gundam SEED Freedom"!
Recreate iconic action poses from the movie with the specialized internal st...
Introducing a High Grade kit of the Infinite Justice Gundam Type II from the movie "Mobile Suit Gundam SEED Freedom"!
The kit is equipped with a specialized internal structure "SEED Action System...
ZZ Gundam makes the move to HGUC! To preserve the outstanding detail and proportions, transforming is accomplished via interchangeable parts. The 'Double-Zeta' can be transformed between Core Fig...
The giant variable Mobile Suit Destroy Gundam, as seen in the TV anime "Mobile Suit Gundam Seed Destiny," is now an HG model kit from Bandai! Despite its impressive 39cm size, it can transform in...
The Gelgoog Menace from "Mobile Suit Gundam Seed Freedom" is now a member of the HG model-kit lineup from Bandai! It's equipped with the "Seed Action System" internal structure that specializes i...
The Black Knight Squad Rud-ro.A from "Mobile Suit Gundam Seed Freedom" is now a member of the HG model-kit lineup from Bandai! It's equipped with the "Seed Action System" internal structure that ...
As seen in "Mobile Suit Gundam Seed Freedom," the Immortal Justice Gundam is now a HG model kit from Bandai! It's equipped with the "Seed Action System" internal structure that specializes in rep...
The Black Knight Squad Shi-ve.A from "Mobile Suit Gundam Seed Freedom" is now an HG model kit from Bandai! It's equipped with the "Seed Action System" internal structure that specializes in repro...
Gundam Aerial from "Mobile Suit Gundam: The Witch of Mercury" joins Bandai's HG model-kit lineup! The shield can be separated into 11 parts, which can be connected to various parts of the Gundam;...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '